PS5 Intergalactic: The Heretic Prophet | Action Sci-fi by Naughty Dog & Druckmann | 2027?

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Intergalactic: The Heretic Prophet is the newest franchise in development for the PlayStation 5 console from Naughty Dog, the studio behind acclaimed series like The Last of Us and UNCHARTED. Set thousands of years in the future, Intergalactic puts players into the role of Jordan A. Mun, a dangerous bounty hunter who ends up stranded on Sempiria – a distant planet whose communication with the outside universe went dark hundreds of years ago. Jordan will have to use all her skills and wits if she hopes to be the first person in over 600 years to leave its orbit.
 
cmq parlando seriamente
se non fosse dei nd non mi interesserebbe gran che, lo stile retroscifi anni 80 non mi piace.

avrei apprezzato piu un pg non umano poi, roba tipo jack and daxter sarebbe stato piu figo secondo me anche per discostarsi dalle ultime cose che hanno fatto

poi non so magari esistono in questo universo umanoidi animali, lo scopriremo in futuro quando faranno vedere il gioco cosa è in realtà
A posto, tanto nei loro giochi gli animali animali fanno sempre una bella fine
 
Sia Kojima sia Druckmann sono al guinzaglio di gigacorporazioni. Non so esattamente se si possano definire autori liberi, ma sicuramente sono creativi con una visione molto decisa del loro prodotto.
 
Ultimi 15 anni di Druckmann>>>>ultimi 20 anni di Kojima

Stacce :well:
Non voglio fare paragoni, amo tanto, tantissimo DS. :hall:

Ma... come faccio a non dire che la seconda parte di TLOU non è micidiale? :asd:

Autori diversi (e importanti), ma naturalmente Kojima lo metto su un altro livello anche solo per la storia che ha alle spalle.

Si ma infatti mi sto triggerando non poco nel sentir parlare di Cowboy Bepop (e mi viene il dubbio che la gente non l'abbia visto) quando c'è molto più Guardians in quel trailer, prima di scomodare uno dei goat scifi attenderei un attimo. :asd:

Eh :asd:

Ma io rimango curiosissimo. Prendere anche solo da Gunn e tutto il resto delle citazioni, avoja.

Poi vabbè, lo ripeterò fino alla nausea da qui all'uscita: c'è Trent Reznor.
Lo amerò in qualsiasi caso sto gioco, qualsiasi. :rickds:
 
Si ma infatti mi sto triggerando non poco nel sentir parlare di Cowboy Bepop (e mi viene il dubbio che la gente non l'abbia visto) quando c'è molto più Guardians in quel trailer, prima di scomodare uno dei goat scifi attenderei un attimo. :asd:
"The story is quite ambitious," centering on a fictitious religion and "what happens when you put your faith in different institutions," The story is set in an alternative universe where space travel has significantly advanced by 1986.

But he said it was a return to Naughty Dog's roots in the action-adventure genre that helped build the studio's reputation with franchises like Crash Bandicoot. It takes inspiration, he said, from classic anime like the 1988 movie "Akira" and the 1990s series "Cowboy Bebop

More than 250 Naughty Dog employees have worked on Intergalactic over the past four years, in addition to outside artists in Druckmann's network.

Developing new intellectual property can be nerve-racking because of the financial investment; Naughty Dog has had a series of layoffs over the past two years and underwent a restructuring that Druckmann said would ensure the company could operate as "an I.P. powerhouse."

"It is about striking a balance of business and art," he said. "It is not just jumping on any opportunity to increase our bottom line."

Druckmann said he was keenly aware that some gamers have eagerly awaited news about Intergalactic.

"It's really hard to work on these things in secret and silence for so many years," he said, "and then to see our fans go on social media and say, 'Enough with the remasters and remakes! Where are your new games and new I.P.s?'"

He added, "We are finally starting to lift the curtain on this thing."

Lei ricorda Spike come atteggiamento, e non abbiamo visto ancora nulla, imho la vedremo sulla moto a la Akira, 2 cents :asd:
 
"The story is quite ambitious," centering on a fictitious religion and "what happens when you put your faith in different institutions," The story is set in an alternative universe where space travel has significantly advanced by 1986.

But he said it was a return to Naughty Dog's roots in the action-adventure genre that helped build the studio's reputation with franchises like Crash Bandicoot. It takes inspiration, he said, from classic anime like the 1988 movie "Akira" and the 1990s series "Cowboy Bebop

More than 250 Naughty Dog employees have worked on Intergalactic over the past four years, in addition to outside artists in Druckmann's network.

Developing new intellectual property can be nerve-racking because of the financial investment; Naughty Dog has had a series of layoffs over the past two years and underwent a restructuring that Druckmann said would ensure the company could operate as "an I.P. powerhouse."

"It is about striking a balance of business and art," he said. "It is not just jumping on any opportunity to increase our bottom line."

Druckmann said he was keenly aware that some gamers have eagerly awaited news about Intergalactic.

"It's really hard to work on these things in secret and silence for so many years," he said, "and then to see our fans go on social media and say, 'Enough with the remasters and remakes! Where are your new games and new I.P.s?'"

He added, "We are finally starting to lift the curtain on this thing."

Lei ricorda Spike come atteggiamento, e non abbiamo visto ancora nulla, imho la vedremo sulla moto a la Akira, 2 cents :asd:
È materiale altamente nucleare quello che sta maneggiando, considerando l' opera a cui dice di ispirarsi, per questo sto sull'attenti. :asd:
 
"The story is quite ambitious," centering on a fictitious religion and "what happens when you put your faith in different institutions," The story is set in an alternative universe where space travel has significantly advanced by 1986.

But he said it was a return to Naughty Dog's roots in the action-adventure genre that helped build the studio's reputation with franchises like Crash Bandicoot. It takes inspiration, he said, from classic anime like the 1988 movie "Akira" and the 1990s series "Cowboy Bebop

More than 250 Naughty Dog employees have worked on Intergalactic over the past four years, in addition to outside artists in Druckmann's network.

Developing new intellectual property can be nerve-racking because of the financial investment; Naughty Dog has had a series of layoffs over the past two years and underwent a restructuring that Druckmann said would ensure the company could operate as "an I.P. powerhouse."

"It is about striking a balance of business and art," he said. "It is not just jumping on any opportunity to increase our bottom line."

Druckmann said he was keenly aware that some gamers have eagerly awaited news about Intergalactic.

"It's really hard to work on these things in secret and silence for so many years," he said, "and then to see our fans go on social media and say, 'Enough with the remasters and remakes! Where are your new games and new I.P.s?'"

He added, "We are finally starting to lift the curtain on this thing."

Lei ricorda Spike come atteggiamento, e non abbiamo visto ancora nulla, imho la vedremo sulla moto a la Akira, 2 cents :asd:
Sì sì, dammi speranza, non la china Guardians

Comunque non so cosa pensare sui toni della narrativa perché se da una parte il riferimento alla fede religiosa mi fa pensare a qualcosa di serio con tematiche di un certo spessore, dall'altra quel "ritorno alle radici dell'action adventure" mi potrebbe suggerire un tono più scanzonato (e ho paura)
 
Sì sì, dammi speranza, non la china Guardians

Comunque non so cosa pensare sui toni della narrativa perché se da una parte il riferimento alla fede religiosa mi fa pensare a qualcosa di serio con tematiche di un certo spessore, dall'altra quel "ritorno alle radice dell'action adventure" mi potrebbe suggerire un tono più scanzonato (e ho paura)

Druckmann? Scansonato? Quello si taglia tutte le sere le braccia.
Secondo me non sa cosa sia la felicità.
 
Assieme alla protagonista ci stava il solito companion chiacchierone. Tipo un robottino:ahsisi:
 
Lo rivedremo Interfalactic a Giugno secondo voi? O più probabile TGA 2025/SOP 2026?
 
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