PS4 Murdered: Soul Suspect

  • Autore discussione Autore discussione Jack 95
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Comunque non sembra che ne parlino bene:

Nel dettaglio ma in poche righe:

- ultrabuggato

- ultracorto (storia in 4 ore, platino in 8)

- trama nonsense

- grafica ps2

- noioso e facilissimo da giocare.

Ovviamente è il giudizio di una singola persona (Powerpyx, quello che gioca 10'000 giochi al mese e fa tutti i filmati su youtube per i collezionabili/trofei), però proprio perchè macina una cifra assurda di giochi se gli scappa un "è il peggior gioco che abbia mai giocato insieme ad aliens: colonial marines" io un pelo mi preoccupo.

Nello spoiler il suo post presto da un altro forum. Ho tagliato la parte con gli spoiler sulla storia...

Spoiler

It's amusing to me how a little tweet makes its way around the forums so quickly tongue.gif

But yes, the game is horrible. This and Aliens: Colonial Marines are the worst games I remember playing.

Allow me to put my findings together (this is based on the PS4 version and I am currently at 81% trophies, have beaten the story twice and watched all cutscenes):

Regarding Bugs and Technical Problems:

There are tons of game breaking bugs. For example: Sometimes my character is stuck and I simply cannot move anymore (has happened twice in like 6 hours of playtime). One cutscene was also not triggered when it was supposed to and I had to pull a backup save from my USB stick to get this fixed. Stuff like this may not happen. Then there are also problems with side quest characters disappearing from the game. One second they are there, I walk around a bit and when I come back they are gone from the game. How to hell does this get through the QA (Quality Assurance) department at Square Enix?

Sometimes Collectibles keep glowing after picking them up. I think the way it's supposed to work is that they stop glowing, thus indicating you've picked them up (which works like 75% of the time, but some of them seem glitched or whatever).

There is audio missing from half the dialogues in the game (or the audio mix is seriously messed up, I dunno... but I just cannot hear half the characters talking at all). Absolutely ridiculous. Even subtitles disappear sometimes.

The graphics look like PlayStation 2 and the frame rate is unbearable which makes the game seem very laggy. At what frame rate does this run? 10fps?? Lots of screen tearing too, yay! Not to mention that the areas are super small. Given how ugly it looks and how small the areas are, the PS4 should have no trouble getting a flawless framerate. There are also texture pop-ins which makes it even worse (only happens shortly after leaving the loading screen, but still annoying). No clue what the developers did there.

Navigating through the world is very hard. Even though this is an "open world" game (not really, but it's advertised as such) there is no freaking map. It makes finding collectibles really confusing. The most ludicrous part about this, is that the Limited Edition comes with a digital collectible map that you can view in your web browser. And yet the game itself doesn't have a map? Come on, who to hell thought of this... seriously.

Regarding Gameplay:

It's very boring. The game basically throws all clues at you and there is no form of investigating to it. A 5-year old could beat the game in an afternoon without having to use any common sense at all.

The enemies (demons) are the most boring and least intelligent enemies ever created for a game of this generation. They fly around on predetermined paths, you can run up to them and press R2 for a kill. Where's the challenge in that? They could just as well have left them out.

Being a Ghost feels rather pointless if half the walls in the game are blocked by some weird spirit magic. Of course they have to make barriers so you don't fall off the map, but there is a lot of crap blocking your way which takes away the fun of having ghost powers.

And I'm not sure in which time this is supposed to play (I think present day), but the town looks like it had just been bombed. There are broken walls everywhere and it looks like after a world war 2 bombing.

The side quests (there are 4 of them) take one minute each, making them pretty irrelevant.

Beating the story takes 4-5 hours. Here in Germany games are expensive, I paid €60 for this ($81 USD). Doesn't seem fair for 4 hours of playtime. There is nothing else to do after beating the game. Not even free roam.

Time for platinum is approximately 8 hours if you use a collectible guide.

There are 242 Collectibles in the game, all sitting right next to each other. They are divided into 17 (!) sets of collectibles, each one giving you one trophy.

I actually wanted to work out some video guides for this game, but at this point I am seriously re-considering if I want to spend any more time with this at all. What a shame, this game could have had some real potential. Gotta give it a 1/10, most disappointing thing I've ever bought.

Il fatto che forse sia una palla me ne sono accorto anche io, basta guardare un video gameplay, alla fine nella parte investigativa bisogna abbinare delle parole...

Ma l'atmosfera mi piace, quindi vediamo...

 
Ultima modifica da un moderatore:
Comunque non sembra che ne parlino bene:
Nel dettaglio ma in poche righe:

- ultrabuggato

- ultracorto (storia in 4 ore, platino in 8)

- trama nonsense

- grafica ps2

- noioso e facilissimo da giocare.

Ovviamente è il giudizio di una singola persona (Powerpyx, quello che gioca 10'000 giochi al mese e fa tutti i filmati su youtube per i collezionabili/trofei), però proprio perchè macina una cifra assurda di giochi se gli scappa un "è il peggior gioco che abbia mai giocato insieme ad aliens: colonial marines" io un pelo mi preoccupo.

Nello spoiler il suo post presto da un altro forum. Ho tagliato la parte con gli spoiler sulla storia...

Spoiler

It's amusing to me how a little tweet makes its way around the forums so quickly tongue.gif

But yes, the game is horrible. This and Aliens: Colonial Marines are the worst games I remember playing.

Allow me to put my findings together (this is based on the PS4 version and I am currently at 81% trophies, have beaten the story twice and watched all cutscenes):

Regarding Bugs and Technical Problems:

There are tons of game breaking bugs. For example: Sometimes my character is stuck and I simply cannot move anymore (has happened twice in like 6 hours of playtime). One cutscene was also not triggered when it was supposed to and I had to pull a backup save from my USB stick to get this fixed. Stuff like this may not happen. Then there are also problems with side quest characters disappearing from the game. One second they are there, I walk around a bit and when I come back they are gone from the game. How to hell does this get through the QA (Quality Assurance) department at Square Enix?

Sometimes Collectibles keep glowing after picking them up. I think the way it's supposed to work is that they stop glowing, thus indicating you've picked them up (which works like 75% of the time, but some of them seem glitched or whatever).

There is audio missing from half the dialogues in the game (or the audio mix is seriously messed up, I dunno... but I just cannot hear half the characters talking at all). Absolutely ridiculous. Even subtitles disappear sometimes.

The graphics look like PlayStation 2 and the frame rate is unbearable which makes the game seem very laggy. At what frame rate does this run? 10fps?? Lots of screen tearing too, yay! Not to mention that the areas are super small. Given how ugly it looks and how small the areas are, the PS4 should have no trouble getting a flawless framerate. There are also texture pop-ins which makes it even worse (only happens shortly after leaving the loading screen, but still annoying). No clue what the developers did there.

Navigating through the world is very hard. Even though this is an "open world" game (not really, but it's advertised as such) there is no freaking map. It makes finding collectibles really confusing. The most ludicrous part about this, is that the Limited Edition comes with a digital collectible map that you can view in your web browser. And yet the game itself doesn't have a map? Come on, who to hell thought of this... seriously.

Regarding Gameplay:

It's very boring. The game basically throws all clues at you and there is no form of investigating to it. A 5-year old could beat the game in an afternoon without having to use any common sense at all.

The enemies (demons) are the most boring and least intelligent enemies ever created for a game of this generation. They fly around on predetermined paths, you can run up to them and press R2 for a kill. Where's the challenge in that? They could just as well have left them out.

Being a Ghost feels rather pointless if half the walls in the game are blocked by some weird spirit magic. Of course they have to make barriers so you don't fall off the map, but there is a lot of crap blocking your way which takes away the fun of having ghost powers.

And I'm not sure in which time this is supposed to play (I think present day), but the town looks like it had just been bombed. There are broken walls everywhere and it looks like after a world war 2 bombing.

The side quests (there are 4 of them) take one minute each, making them pretty irrelevant.

Beating the story takes 4-5 hours. Here in Germany games are expensive, I paid €60 for this ($81 USD). Doesn't seem fair for 4 hours of playtime. There is nothing else to do after beating the game. Not even free roam.

Time for platinum is approximately 8 hours if you use a collectible guide.

There are 242 Collectibles in the game, all sitting right next to each other. They are divided into 17 (!) sets of collectibles, each one giving you one trophy.

I actually wanted to work out some video guides for this game, but at this point I am seriously re-considering if I want to spend any more time with this at all. What a shame, this game could have had some real potential. Gotta give it a 1/10, most disappointing thing I've ever bought.

Il fatto che forse sia una palla me ne sono accorto anche io, basta guardare un video gameplay, alla fine nella parte investigativa bisogna abbinare delle parole...

Ma l'atmosfera mi piace, quindi vediamo...
Perfetto, come non detto

 
Personalmente aspetto altri commenti o recensioni //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Se il buongiorno si vede dal mattino stiamo apposto //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
Comunque non sembra che ne parlino bene:
Nel dettaglio ma in poche righe:

- ultrabuggato

- ultracorto (storia in 4 ore, platino in 8)

- trama nonsense

- grafica ps2

- noioso e facilissimo da giocare.

Ovviamente è il giudizio di una singola persona (Powerpyx, quello che gioca 10'000 giochi al mese e fa tutti i filmati su youtube per i collezionabili/trofei), però proprio perchè macina una cifra assurda di giochi se gli scappa un "è il peggior gioco che abbia mai giocato insieme ad aliens: colonial marines" io un pelo mi preoccupo.

Nello spoiler il suo post presto da un altro forum. Ho tagliato la parte con gli spoiler sulla storia...

Spoiler

It's amusing to me how a little tweet makes its way around the forums so quickly tongue.gif

But yes, the game is horrible. This and Aliens: Colonial Marines are the worst games I remember playing.

Allow me to put my findings together (this is based on the PS4 version and I am currently at 81% trophies, have beaten the story twice and watched all cutscenes):

Regarding Bugs and Technical Problems:

There are tons of game breaking bugs. For example: Sometimes my character is stuck and I simply cannot move anymore (has happened twice in like 6 hours of playtime). One cutscene was also not triggered when it was supposed to and I had to pull a backup save from my USB stick to get this fixed. Stuff like this may not happen. Then there are also problems with side quest characters disappearing from the game. One second they are there, I walk around a bit and when I come back they are gone from the game. How to hell does this get through the QA (Quality Assurance) department at Square Enix?

Sometimes Collectibles keep glowing after picking them up. I think the way it's supposed to work is that they stop glowing, thus indicating you've picked them up (which works like 75% of the time, but some of them seem glitched or whatever).

There is audio missing from half the dialogues in the game (or the audio mix is seriously messed up, I dunno... but I just cannot hear half the characters talking at all). Absolutely ridiculous. Even subtitles disappear sometimes.

The graphics look like PlayStation 2 and the frame rate is unbearable which makes the game seem very laggy. At what frame rate does this run? 10fps?? Lots of screen tearing too, yay! Not to mention that the areas are super small. Given how ugly it looks and how small the areas are, the PS4 should have no trouble getting a flawless framerate. There are also texture pop-ins which makes it even worse (only happens shortly after leaving the loading screen, but still annoying). No clue what the developers did there.

Navigating through the world is very hard. Even though this is an "open world" game (not really, but it's advertised as such) there is no freaking map. It makes finding collectibles really confusing. The most ludicrous part about this, is that the Limited Edition comes with a digital collectible map that you can view in your web browser. And yet the game itself doesn't have a map? Come on, who to hell thought of this... seriously.

Regarding Gameplay:

It's very boring. The game basically throws all clues at you and there is no form of investigating to it. A 5-year old could beat the game in an afternoon without having to use any common sense at all.

The enemies (demons) are the most boring and least intelligent enemies ever created for a game of this generation. They fly around on predetermined paths, you can run up to them and press R2 for a kill. Where's the challenge in that? They could just as well have left them out.

Being a Ghost feels rather pointless if half the walls in the game are blocked by some weird spirit magic. Of course they have to make barriers so you don't fall off the map, but there is a lot of crap blocking your way which takes away the fun of having ghost powers.

And I'm not sure in which time this is supposed to play (I think present day), but the town looks like it had just been bombed. There are broken walls everywhere and it looks like after a world war 2 bombing.

The side quests (there are 4 of them) take one minute each, making them pretty irrelevant.

Beating the story takes 4-5 hours. Here in Germany games are expensive, I paid €60 for this ($81 USD). Doesn't seem fair for 4 hours of playtime. There is nothing else to do after beating the game. Not even free roam.

Time for platinum is approximately 8 hours if you use a collectible guide.

There are 242 Collectibles in the game, all sitting right next to each other. They are divided into 17 (!) sets of collectibles, each one giving you one trophy.

I actually wanted to work out some video guides for this game, but at this point I am seriously re-considering if I want to spend any more time with this at all. What a shame, this game could have had some real potential. Gotta give it a 1/10, most disappointing thing I've ever bought.

Il fatto che forse sia una palla me ne sono accorto anche io, basta guardare un video gameplay, alla fine nella parte investigativa bisogna abbinare delle parole...

Ma l'atmosfera mi piace, quindi vediamo...
Un modo per essere sicuri che sia una palla ?

Gironzolando su Internet si trova altro ? Magari da parte di qualche youtuber affidabile (non so se questo lo sia).

No perchè se questo è vero, devo annullare l'ordine della CE da multi e ho poco tempo per farlo. Ma l'embargo serve ad impedire che si sappia SE il gioco è una chiavica prima del D1 ? Così almeno n po' di vittime le mieti.

Come possiamo fare a sapere quanto c'è di vero in ciò ? Che non sia, ovviamente, aspettare la data di uscita.

 
Se il buongiorno si vede dal mattino stiamo apposto //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif
Come ho detto sinceramente aspetto qualcuno che sia diverso da un Youtuber random, non ego che possa essere una cazzata, però aspetto qualcosa di, chiamiamolo più concreto, personalmente mi aspetto anche qualcosa di lontanamente sufficiente, perché da quel commento a momenti è peggiore di Dark Void, cosa impossibile, insomma io per il momento aspetto, anche perché abbiamo solo un commento, ne avessimo almeno un altro che conferma la bassissima qualità del titolo allora anch'io mi sarei già messo l'anime in pace //content.invisioncic.com/a283374/emoticons/sisi.gif

 
Ultima modifica da un moderatore:
Ripeto, io il dubbio su stò gioco l'ho sempre avuto, come ho sempre detto, magari l'atmosfera aiuterà a superare la mediocrità, poi mi è piaciuto pure Beyond che in quanto a trama non sense è il re.

Ho letto anche un altro parere un pò più positivo:

In spoiler:

Provato. E posso dirvi che nonostante la sua mediocrità mi ha preso di brutto. Il gioco inizia col protagonista che vola giu da una finestra. da li in poi (per non spoilerare) inizierete il gioco come uno spirito. Sarete all'interno della scena del crimine tipo C.S.I. Osservando la scena, dovrete raccogliere ed esaminare tutti gli indizi possibili e richiesti dal gioco stesso per portare al termine il caso. Alcuni indizi richiedono la possessione di un corpo per leggere la mente o far ricoso di ulteriori indizi per far pensare alla persona cosa a visto o fatto. Ma oltre al vostro caso... Durante il gioco potrete trovare altri spiriti come voi per aiutarli a risolvere i loro problemi, e cosi risalire in celo ed essere liberi. Dimenticavo non potete finire ogni singolo caso fin quando non trovate tutti gli indizi richiesti dal gioco. Ovviamente non saremo soli. Il rompi palle di turno ci deve essere sempre in questo caso i nemici del gioco, almeno quelli che ho incontrato io per il momento sono dei demoni in cerca di anime vaganti fresche. Non si possono affrontare ma dovete scappare e nascondervi dentro dei fasci luminosi. Essere spettri vi da la possibilità di trapassare qualsiasi cosa parate, scale, porte etc. etc. Ma non tutto e trapassabile. Le case e pareti avvolete da luce blu benedette da SALEM non possono essere trapassate, e lunico modo per entrare dentro una casa avvolta da luce blu e che il propreario all'interno apra la porta. Graficamente se ci lavoravano di più anche per la caratterizzazione dei PG sarebbe uscito qualcosa di davvero interessante da vedere. La storia e intrigante e mi piace, L'essere un detective super cazzuto che non si da pace neanche da morto e molto intrigante. Il doppiaggio ita tranne che per alcune voci sembra buono. Invece per l'audio e l'illuminazione bè! si potevano impegnare molto di più. I controlli non sono malaccio tutto molto semplice. Per me il suo voto andrà dal 6,5 al 7.
 
Ultima modifica da un moderatore:
Beh, Powerpyx è abbastanza conosciuto (quindi non è il primo a caso), però anche io aspetterei altri commenti per confermare.

Certo che se si rivelasse tutto vero sarebbe un bel peccato dato che il gioco era promettente //content.invisioncic.com/a283374/emoticons/sad.png

 
No ragazzi non può essere //content.invisioncic.com/a283374/emoticons/tristenev.png non ho preordinato Wolfenstein o Watchdogs puntando tutto su Murdered :morristend:

 
non ho preordinato Wolfenstein o Watchdogs puntando tutto su Murdered :morristend:
Vabbè, io li ho presi tutti e tre:rickds:

- - - Aggiornato - - -

Un altro video gameplay questa volta di una parte inedita, magari può essere utile per farsi un idea, alla fine è un gioco che punta tutto sull'atmosfera, sull'esplorazione, un gioco ''lento'' (non vi aspettavate certo uno shooter...), si potrebbe definire un' avventura grafica noir-thiriller-horror con componenti investigative, quindi se le avventure grafiche non vi piacciono già in partenza è ovvio che il giudizio sul gioco è condizionato. E non sò se a quel youtuber piacciano le avventure grafiche...

[video=youtube;j8M-gfzLQY4]


 
Ultima modifica da un moderatore:
Beh, Powerpyx è abbastanza conosciuto (quindi non è il primo a caso), però anche io aspetterei altri commenti per confermare.Certo che se si rivelasse tutto vero sarebbe un bel peccato dato che il gioco era promettente //content.invisioncic.com/a283374/emoticons/sad.png
E c'è da dire che il suo commento mi sembra piuttosto preciso (diversamente da quello italiano che è piuttosto generico, giustamente direi dato che il gioco l'ha solo provato).

Quello che c'è da capire non è, a mio avviso, se il gioco sia lento o meno (perchè quello penso di saperlo).

Quello che vorrei sapere è se davvero pullula di bug.

- - - Aggiornato - - -

Ho guardato un po' il video.

Certo che meno male è che già morto. Non l'ho mai visto senza sigaretta in bocca :rickds:

 
Come ho detto sinceramente aspetto qualcuno che sia diverso da un Youtuber random, non ego che possa essere una cazzata, però aspetto qualcosa di, chiamiamolo più concreto, personalmente mi aspetto anche qualcosa di lontanamente sufficiente, perché da quel commento a momenti è peggiore di Dark Void, cosa impossibile, insomma io per il momento aspetto, anche perché abbiamo solo un commento, ne avessimo almeno un altro che conferma la bassissima qualità del titolo allora anch'io mi sarei già messo l'anime in pace //content.invisioncic.com/a283374/emoticons/sisi.gif
bè insomma powerpyx non è proprio uno youtuber random :unsisi: btw io per 15 euro lo prendo perchè mi ispira

 
Ultima modifica da un moderatore:
bè insomma powerpyx non è proprio uno youtuber random :unsisi: btw io per 15 euro lo prendo perchè mi ispira
Sinceramente può essere chiunque, non me ne frega, resta il fatto che è solo un commento di uno, personalmente ne aspetto altri, perché il merdone che viene descritto li dentro mi pare esagerato :unsisi:

 
Ultima modifica da un moderatore:
non è che per il gusto personale di una singola persona il gioco deve fare cagare a tutti eh.

 
La presenza di bug ha però poco a che fare con il gusto personale.
La quantità di bug riscontrabile però cambia da persona a persona, ed in generale bisogna sempre vedere quanto essi siano gravi, se possono davvero compromettere l'esperienza di gioco o solo dare un leggero fastidio e nulla più //content.invisioncic.com/a283374/emoticons/sisi.gif

 
La presenza di bug ha però poco a che fare con il gusto personale.
parli con uno che ha giocato per 6 mesi filati solo a Skyrim :pffs:

 
http://www.onlysp.com/murdered-soul-suspect-review/ 9,0

Murdered: Soul Suspect has no pretensions. It is a linear mystery story, told well. You might not find much replayability here, but the six or so hours it takes to wander through the plot plus a few extra hours to find all the collectables is plenty entrancing. That a game can deliver a strongly directed mystery narrative, engaging clue-finding gameplay that actually makes you feel involved in the discovery process, and never feel padded or old is rather special. While some more additional content and a tiny bit more polish would not have gone astray, Murdered: Soul Suspect elegantly delivers on its promise of telling a strong mystery story through an interactive format.
http://www.ign.com/articles/2014/06/03/murdered-soul-suspect-review 5.5

There are some great concepts in Murdered: Soul Suspect, but they feel undercooked or underutilised, and the lack of demand for any real input from us makes Murdered feel like a pick-a-path game where there’s only one path. It scrapes by on the power of its central whodunnit mystery, but I can’t help but feel that Murdered: Soul Suspect is ten hours worth of unfinished business.

http://www.polygon.com/2014/6/3/5765892/murdered-soul-suspect-review 7,0

Murdered: Soul Suspect is awash in tropes, but somehow, that's part of the charm. It's a pulpy detective tale remixed as a classic ghost story, and it works as a sort of playable B-movie. It's linear and mechanically simple, but it flows well and keeps a fast pace, at least as long as I wasn't chasing down demons. Supernatural Salem was a rich, sad, beautiful place to visit, and as it turned out, Ronan was the perfect tour guide.
http://www.joystiq.com/2014/06/03/murdered-soul-suspect-review-good-cop-dead-cop/ 3,5 su 5

That said, the mystery at the heart of Murdered really is excellent, and putting the pieces together crime scene by crime scene should satisfy many an armchair sleuth. The hidden ghost stories are well worth finding, and though Ronan is a bit of a dull fish, the people who surround him are worth getting to know, however briefly. With some truly great ideas and some unfortunate choices, Murdered: Soul Suspect and its ghostly hero is neither heaven nor hell, but something in between.
http://venturebeat.com/2014/06/02/murdered-soul-suspect-transcends-a-silly-premise-to-deliver-law-order-with-ghosts-review/ 8,9

Murdered: Soul Suspect is one of the most surprisingly good games I’ve played in a long time. It manages to sell its bizarre premise and builds a solid, moving story out of it, and the plot-propelling investigations add immensely to the detective feel. Walking around as a ghost is clever and entertaining, and it even manages to inject variety into some of gaming’s most overused elements.
http://www.shacknews.com/article/84769/murdered-soul-suspect-review-dead-simple 6,0

Murdered: Soul Suspect is definitely a qualified success. The richness of the atmosphere and charismatic lead performances pulled me through the story. That paired with a solid, no-frills investigation mechanic helped mitigate some of the technical problems and the sadly tacked-on demon hunting sequences. It's a distinctly average experience, but it has enough going for it that I'm glad I was able to conquer the bugs and see it through.
 
con sti voti cosi altalenanti, mi sembra di rivedere le valutazioni di Binary Domain //content.invisioncic.com/a283374/emoticons/emoticons_dent1005.gif

 
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