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- 18 Set 2007
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Pubblicità
n.e.- Stars a knight on a quest to defeat an evil enchantress- Draws inspiration from NES platformers from a gameplay and graphical perspective
- Entire game has an 8-bit style
- Off-TV play supported
- Tricky jumps and enemies
- Attacks include a downward shovel strike and fireballs
- Go through a magical castle filled with spell books, suits of armor coming to life, vats of hot oil pouring down from the ceiling, and a boss battle against an even larger knight
[video=youtube;jo-uuawy9Ok]
altro trailer
The cool part is that it's room-based. Every time there's a room where you don't know what to do, or if you just want some more information, you can tap on this diary. [Maybe you'll] leave a message for other players or get a message yourself, or maybe learn a little more the same way you would trade secrets on the school ground.
We've done it, and it's just ridiculous. There are some goals that you're all going for, but you don't know what the other player is doing. You don't know which gem they're going to go for first. You don't know if they're going to use a weapon ... It's just craziness because you do it in these little five second rounds, and you do three rounds over and over. And then it's just done.