Console War Console vs PC

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[MENTION=73705]Fiamma Bianca[/MENTION]
I7 6700K, 1080Ti

Si cioè il fatto che finisca così è un crimine *****, con un budget decente e la possibilità di fare un titolo senza restrizioni di sorta in termini di game design potrebbe venir fuori un sequel colossale. Inoltre di titoli così ignoranti ormai non ce ne son proprio più.

#FuckSega
eh c'è solo da incrociare le dita...

cmq le sh giappo sono in netta ripresa, secondo me ci scappa :ahsisi:

eh la gtx 1080 ti tira parecchio, io ho un 6500k e una 1070, per il mio monitor va benissimo, non fosse che è collegata anche ad un sony 4k ma di giochi recenti non riesco a farci girare niente a quella res senza tagliare il frame rate a 30 fps, cosa che non tollero.

 
eh c'è solo da incrociare le dita...cmq le sh giappo sono in netta ripresa, secondo me ci scappa :ahsisi:

eh la gtx 1080 ti tira parecchio, io ho un 6500k e una 1070, per il mio monitor va benissimo, non fosse che è collegata anche ad un sony 4k ma di giochi recenti non riesco a farci girare niente a quella res senza tagliare il frame rate a 30 fps, cosa che non tollero.
High frame rate >>>>>>>>>>>> all

Poi vabbè se c'è spazio si tira su la res. Appena vengon fuori monitor 4K HDR GSync 144Hz c'è da tirar fuori la carta di credito

- - - Aggiornato - - -

Ora mi gioco Machinarium vah

In barba a frame rate e risoluzioni varie :asd:

 
High frame rate >>>>>>>>>>>> all Poi vabbè se c'è spazio si tira su la res. Appena vengon fuori monitor 4K HDR GSync 144Hz c'è da tirar fuori la carta di credito

- - - Aggiornato - - -

Ora mi gioco Machinarium vah

In barba a frame rate e risoluzioni varie :asd:
"E ma perchè tu vedi la differenza tra 30 e 144 fps?" cit.

:Asd:

 
L'han patchato a quanto pare riscrivendo tutto il titolo da Flash (Adobe) a DirectX, quindi è a 144 pure lui

Godo insomma

 
Ora mi gioco Machinarium vah

In barba a frame rate e risoluzioni varie :asd:
Parlando di Amanita Design, Samorost 3 l'hai giocato?

Machinarium mi è piaciuto molto ma Samorost 3 non l'ho ancora preso e vorrei rimediare entro fine anno.

 
Parlando di Amanita Design, Samorost 3 l'hai giocato?Machinarium mi è piaciuto molto ma Samorost 3 non l'ho ancora preso e vorrei rimediare entro fine anno.
Nope, pensavo di recuperarlo ai saldi di natale anch'io a dire il vero :asd:

A quanto dicono è il miglior titolo fatto dagli Amanita ma ne so quanto te

 
L'alpha 3.0 è disponibile per tutti i backer del titolo (Star Citizen), oggi ho cominciato ad esplorarla un pò:

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Pare che la Devil May Cry HD Collection potrà essere giocata in 4k solo su Pc :patpat:

 
Pare che l'HDR sarà disponibile solo per le versioni console di the witcher 3

 
Noi abbiamo il remake di Spyro è i consolari no, pappappero :trollface: :rickds:



Stò scherzando (meglio specificarlo in questo topic... non si sa mai :asd:)

 
Ultima modifica da un moderatore:
Steam: "The best of 2017" Official List

http://steamcommunity.com/games/593110/announcements/detail/1593577406770252789

This year we’re taking a look back at the best-performing games with five new “Best of 2017” lists.

Last year’s Top-Sellers list proved to be quite popular, so we wanted to update that list and expand on it by highlighting the variety of ways games achieved success on Steam in 2017.

Top Sellers

We started by looking at the top-sellers again. We ran the numbers to come up with the list of the games that earned the most revenue during 2017, including all forms of Steam revenue; game sales, in-game transactions, and DLC. So, like last year, the resulting list includes a mix of free-to-play games as well as premium games.

Without further ado, here are the Top Selling Games of 2017

Top New Releases

We thought that it might also be interesting to look at the top-selling games that released during 2017. This one was a bit trickier to put together in a way that fairly represented games released throughout the year. For example, if we just looked at total revenue earned by games released during the year, the list would strongly favor games released early in the year, as they have had more months to earn sales. To counter that effect, we could look at the average money-per-day earned by games released in 2017, but that ends up biasing strongly in favor of games released late in the year, as initial launch-week sales spikes are typically much stronger than following weeks and months.

Ultimately, we weren’t happy with any single metric as determination of the popular releases throughout the year, so we used the games from all of these lists and split them out by the month they released. The result is a list of games released each month during 2017 that achieved a sizable level of commercial success. Top games released in January are based more on their overall gross revenue while games released later in the year are selected more based on initial week sales and average daily revenue.

Here are the Top Selling New Releases of 2017

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(Note: any of the measures above for new releases will under-count free-to-play games, which tend to grow in revenue over time rather than having an initial sales spike like premium games.)

Best Selling VR Titles

We have seen over 1,000 new VR titles come out this year, including blockbusters such as Fallout 4 VR, SUPERHOT VR, and Rick and Morty: Virtual Rick-ality, as well as continued popularity of last year’s releases like Arizona Sunshine, RAW DATA, and Job Simulator. As VR continues to grow as a platform unto itself, we wanted to put together a list of this year’s top-selling VR games to highlight the variety of interesting VR experiences that are being bought and played.

Here are the Top Selling VR Experiences of 2017

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Top Early Access Grads

The number of notable titles launching through the Early Access program continued to expand in 2017 with titles like PLAYERUNKNOWN'S BATTLEGROUNDS, Oxygen Not Included, Northgard, Dead Cells, and Blackwake. Meanwhile, we’ve seen a number of hugely popular Early Access games make the transition to full release (hello, PUBG!). So, we decided to make a list of all the top-selling games that graduated from Early Access this year.

Here are the Top Early Access Graduates of 2017

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Top Played Games

Finally, we wanted to see what people were spending time playing, and how that compared with the games that players were spending money on. So we put together a list of games based on the peak number of simultaneous players. We originally set out to create a top-100 list, but found a slightly longer list (107) that achieved a peak number of simultaneous players over 15,000 and felt it was worth recognizing them all. To fully recognize the games that have built a significant player base, we’ve excluded a few titles that only had short-term spikes in player count due to running giveaways.

In the process of putting this list together, we found that there is a lot of overlap in the lists of top-selling games and top-played games, with 71 titles on both lists.

Here are the Most Played Games of 2017

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About the Lists

Specific revenue for the lists are not disclosed, but the leading sellers are broken into the following four categories to give an idea of how they placed:

- Platinum: The first thru 12th best seller

- Gold: 13th - 24th best seller

- Silver: 25th - 40th top seller

- Bronze: 41st - 100th top seller

Also, don’t forget that later this week, the winners of the second annual Steam Awards will be revealed. You have a couple more days to vote on the last categories, and to be part of history! http://store.steampowered.com/SteamAwards/

-The Steam Team

http://steamcommunity.com/games/593110/announcements/detail/1593577406770252789
Fonte: https://www.resetera.com/threads/steam-the-best-of-2017-official-lists.13678/

 
 
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Steam Database‏


@SteamDB


Steam reaches 18 million concurrent users for the first time, along with 7 million users currently in-game. (Il picco si è poi fermato a 18.5M)

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Steam Database‏


@SteamDB


Steam reaches 18 million concurrent users for the first time, along with 7 million users currently in-game. (Il picco si è poi fermato a 18.5M)

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Successo meritato,la piattaforma più completa resta ormai :sisi:

 
NVIDIA sta collaborando con ACER, ASUS e HP per quelli che chiamano "BFGD," Big Format Gaming Displays.

Il primo in arrivo sarà un 65" con queste caratteristiche:

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https://www.geforce.com/whats-new/articles/bfgd-big-format-gaming-display?ncid=so-twi-bd-30009

Dall'altra parte invece è stata presentata una collaborazione tra Intel (CPU) e AMD (GPU), Intel core di ottava gen unito a RX Vega M.

https://www.tomshw.it/intel-core-radeon-rx-vega-m-debutto-tutti-dettagli-90616

Addirittura sarebbe più veloce della GTX 1060 versione Max-Q.

 
Annunciato anche il VIVE Pro, che pare una figata ed Nvidia freestyle

https://www.resetera.com/threads/nvidia-freestyle-like-reshade-sweetfx-apply-select-post-processing-filters-to-games.15126/

Today, we’re unveiling NVIDIA Freestyle, a way for you to personally customize a game’s appearance through the application of real-time post-processing filters. With Freestyle’s options you can be more creative with your games, adding a retro war-themed filter for your favorite FPS, for example, or enhancing color and contrast to make a game look more photorealistic. Or maybe you’re color-blind, like me, and want to make a style that makes it easier to differentiate between colors and see key features.

You can even use night mode, which reduces the amount of blue light emitted, so you can get to sleep easier after a night of gaming

 
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