The_Train
Divinità
- Iscritto dal
- 18 Mar 2009
- Messaggi
- 32,980
- Reazioni
- 13,611
Online
Headlight shadows should not flicker anymore, unless you are rendering too many lights on screen. Also maybe it depends on the shadow settings you are using.
MalDo told me that he can make a configurator for the mod, I have to send him the values and do other stuff to make this possible. I'm pretty exited about this, I really appreciate MalDo and his work so I'm sure he'll do awesome stuff as always!
Due to the values being coded in binhex I'll have to make only 3 or four presets for the dof like (low, medium, high distances or off)
Bloom settings should be added to the configurator too.
Don't hate the effects because you don't like them, you still have dof and bloom in real life. And that can't be tweaked sorry.
- - - Aggiornato - - -
Woo Maldo ha cominciato la sua collaborazione con il modder, glorious.
TheWorse, your message box is full. So many fans or spam from kad XD
By the way, I will post the link for the stuttering test patch.
A few users say they have stuttering problems even with TheWorse modifications. So I made a quick STUTTERING TEST PATCH that uses the modifications from TheWorse too
https://mega.co.nz/#!aU8HECxA!IiiDbX11J2QM8RR6zFyU8bXKGjvrU6IBb049dy_QU-g
IMPORTANT - READ FIRST!
--------------------------------
-This is not a patch to play the game, there is a lot of texture aliasing
-This is a stuttering test for people that have stuttering using ultra textures
-It contains a compilation of Ultra textures without mipmaps used as High textures + TheWorse mod 0.7b
How to test:
1. Unrar the file and copy patch.dat and patch.fat into your watch dogs "data_win64" folder (make a backup if you already have a modded patch file)
2. Multigpu users, disable multigpu in your drivers (remember, this is only a test). Recommended to use Adaptative Vsync too.
3. Start the game
4. In the game options menu, select your native resolution, vsync off, max rendered frames = 2
5. Select HIGH TEXTURES!!!! (NOT ULTRA, you will see ultra textures using High texture option)
6. Players with 2 GB of VRAM, set high or medium shadows and reflections.
7. Resume game. You will see a lot of texture aliasing but the stuttering should be reduced.
Share the results. If that patch improves the stuttering for a few users, I will create textures with mipmaps for those that have more texture aliasing.
MalDo told me that he can make a configurator for the mod, I have to send him the values and do other stuff to make this possible. I'm pretty exited about this, I really appreciate MalDo and his work so I'm sure he'll do awesome stuff as always!
Due to the values being coded in binhex I'll have to make only 3 or four presets for the dof like (low, medium, high distances or off)
Bloom settings should be added to the configurator too.
Don't hate the effects because you don't like them, you still have dof and bloom in real life. And that can't be tweaked sorry.
- - - Aggiornato - - -
Woo Maldo ha cominciato la sua collaborazione con il modder, glorious.
TheWorse, your message box is full. So many fans or spam from kad XD
By the way, I will post the link for the stuttering test patch.
A few users say they have stuttering problems even with TheWorse modifications. So I made a quick STUTTERING TEST PATCH that uses the modifications from TheWorse too
https://mega.co.nz/#!aU8HECxA!IiiDbX11J2QM8RR6zFyU8bXKGjvrU6IBb049dy_QU-g
IMPORTANT - READ FIRST!
--------------------------------
-This is not a patch to play the game, there is a lot of texture aliasing
-This is a stuttering test for people that have stuttering using ultra textures
-It contains a compilation of Ultra textures without mipmaps used as High textures + TheWorse mod 0.7b
How to test:
1. Unrar the file and copy patch.dat and patch.fat into your watch dogs "data_win64" folder (make a backup if you already have a modded patch file)
2. Multigpu users, disable multigpu in your drivers (remember, this is only a test). Recommended to use Adaptative Vsync too.
3. Start the game
4. In the game options menu, select your native resolution, vsync off, max rendered frames = 2
5. Select HIGH TEXTURES!!!! (NOT ULTRA, you will see ultra textures using High texture option)
6. Players with 2 GB of VRAM, set high or medium shadows and reflections.
7. Resume game. You will see a lot of texture aliasing but the stuttering should be reduced.
Share the results. If that patch improves the stuttering for a few users, I will create textures with mipmaps for those that have more texture aliasing.