Segui il video qui sotto per vedere come installare il nostro sito come web app sulla tua schermata principale.
Nota: Questa funzionalità potrebbe non essere disponibile in alcuni browser.
Pubblicità
https://gamingbolt.com/forza-horizon-studio-hires-developers-from-bioware-ea-motive-and-guerrillaWe’ve known a few things for a while- Forza Horizon studio Playground Games is working on a new open world RPG, which Phil Spencer himself more or less confirmed at E3 last month, and that this new RPG is rumored to be a Fable reboot, in part motivated by the success of Horizon: Zero Dawn last year.
With Playground Games’ primary talent being in making excellent, impeccable racing games, it seems like they are bringing people on board who will be able to assist them in making a quality RPG. GamesIndustry.biz reports that Playground Games has hired developers from BioWare, Rocksteady Games, Ninja Theory, and Guerrilla Games, plus hires from EA Motive- all of these, you will note, are studios known for creating cinematic story oriented games, with Guerrilla and BioWare specifically known for their RPGs.
The hires include principal environment artist Scotty Brown, who held the same position at EA Motive, and previously worked at BioWare as well; narrative director Martin Lancaster from Rocksteady, Chris Goodall from Ninja Theory in the capacity of principal animator, lead technician Rob den Dekker, who worked with Ninja Theory on QA, and actually has previously worked on Fable in quality assurance as well, and lead UI artist Joe McKernan, who worked at Playground until four years ago, when he left to join Guerrilla.
All of the hires are for the second studio Playground opened up, which is specifically for their big action RPG project; they’re great hires, and, coupled with the work culture and general talent at Playground Games, could help the developer turn out what could be a great revival of a beloved franchise.
- First/Third person
- In depth character creator
- Completely open
- No guns
- Can ignore main quest and never become a hero
- Players can build towns, ties into main quest heavily if you get the bad ending and fail
- Multiplayer
- Unreal Engine
- Albion and Aurora are gone. "Lands reduced to fables." The Spire was rebuilt and used by a mad king to wish that an asteroid would strike the planet. He also wished it would happen again in the far future. Eons later and everything is new (medieval themed, new continents), and you have to stop the destruction of the planet again. Theresa and a Heroes Guild are preserved on another planet via demon door. Time travel heavily involved in plot. Jack of Blades returns.
Attenderei ormai per stupirsi, sia in senso negativo che positivoNo guns?????
È scontatissimo Fable, Spencer lo "annunciò" già l'anno scorso. Più che altro spero tantissimo di vedere un super gameplay-trailer, anche se già l'annuncio è tanta robaSe dopo sti millemila rumor alla fine non lo annunciano ci rimango dimmerda proprio![]()
:fyebr8:È scontatissimo Fable, Spencer lo "annunciò" già l'anno scorso. Più che altro spero tantissimo di vedere un super gameplay-trailer, anche se già l'annuncio è tanta roba
Ci sarà.Playground è muta. Non mi sorprenderebbe se anche quest'anno rischiassimo di non vederlo![]()
È la calma prima della tempesta.Playground è muta. Non mi sorprenderebbe se anche quest'anno rischiassimo di non vederlo![]()